![]() Luckily, the new wave of cheaper, yet high quality digitally distributed games such as Torchlight is only growing stronger and stronger. Still, when a game that will sell in the mega-millions is also given a higher price tag than normal, it does give me a slight feeling of being taken advantage of in a way. ![]() Do these companies really need to eke another $10 out of each loyal customer for titles that will continue to sell for potentially the next decade? As a videogame enthusiast myself, I want Blizzard to be financially stable until the end of time, and realistically $10 is not a whole lot for a game of superior quality. The issue I have here is that a price hike on videogames that are going to sell millions strikes me as an incredible amount of greed. With the average console price already up to $60, it appears that publishers are going to succeed in also raising PC game prices, at least on these high profile titles. Warcraft III was priced at $59.99 when it was released in 2002, almost unheard of at the time. Blizzard takes its time, and with good reason, but with absolutely nothing to base it on other than instinct I think we’ll be lucky to see it by the end of 2010. Diablo III is on the radar, but still a faint blip, with the game’s fifth character class not even revealed yet. To be fair, Diablo III‘s price could end up at $49.99 when all is said and done. The first was Modern Warfare 2, and it looks like either GameStop or another entity wants to keep PC game prices this way. ![]() It looks like GameStop is preparing for the eventuality that Diablo III will be priced higher than normal.Īccording to GameStop, Diablo III could be the second game of recent note to hike the average price of PC games from $49.99 to $59.99. ![]()
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